Trampler Builds & Tier List
There's no official tier list during Early Access — this is the community read on what's working. Rankings and stats are illustrative, meant as a starting point. Your loadout matters more than any letter grade, and a balance patch can flip all of this overnight.
Glass Cannon Scout
Light frame, long-range guns, almost no armor. Farm low-tier loot fast and disengage before anyone closes the distance.
Bunker Hauler
Maximum armor and cargo. Slow, ugly, and it survives — built to drag an Artifact out of a closing sandstorm.
Squad Fortress
Balanced multi-turret platform for a full crew. One drives, the rest gun. Dominates sustained open fights.
Ambush Raider
Mid armor, burst weapons, strong acceleration. Loiter near extracts and take down loaded haulers for their spoils.
Solo Survivalist
Jack-of-all-trades single-pilot rig: enough armor to trade blows, enough speed to leave. The safe default for going alone.
Artifact Runner
Speed-and-cargo specialist. Less plating than a Bunker Hauler but quick enough to beat the storm to the extract.
Turret Wall
Defensive crew build that turtles down on a position and grinds attackers. Strong when held, weak when forced to move.
Skirmish Pinner
Fragile harasser that pesters bigger tramplers and forces mistakes. Fun, niche, and dies the moment it gets cornered.
◆ How these are rated
Tiers weigh survivability, loot throughput and how forgiving a build is to fly solo versus in a crew. They are a community consensus, not the developers' numbers — when a patch changes armor, weapon balance or extraction rules, treat every grade here as provisional until re-tested.